Why link to here instead of filling the description?

This is one place I can update if I add or remove mods or music over time, instead of updating several older videos.

Steam Workshop Mods used in the Vampire Coast Let’s Play;

  • [HN] Banner Overhaul II

  • Wood Elf Forest Mist

  • Vampiric Corruption Mod- Ethereal Blue/Green

  • Unique Faction UI - SFO Patch

  • Unique Faction UI

  • Ultimate Lighting + Random Weather

  • SFO: Grimhammer II - The Last Kiss 26/11/2021

  • Reloading

  • Painted Campaign Map

  • One Button Respec (Updated!)

  • Legendary Lore

  • High Resolution UI Improvements

  • GCCM: Unique Faction Capitals

  • Created by Maruka

  • GCCM: Main mod

  • GCCM2: Custom Assets

  • Faction dependent loading screens

  • Created by SigmaP

  • CBE | Cinematic Battle Effects Thicker Dust

  • CBE | Cinematic Battle Effects 3.8+ Proper Effects Addon

  • CBE | Cinematic Battle Effects 3.8+ Blood Addon - BETA

  • CBE | Cinematic Battle Effects - Version 3.8

  • Campaign Forestry - Nature Overhaul for Campaign map

  • Building Progression Icons II

  • Better Camera Mod

  • Nanu's Active Oceans

Other Mods used;
A mod called UI Bypass which allows Reshade to ignore the Total War Warhammer UI. This mod was not hosted on the Workshop, instead posted by the creator in a thread for a fix regarding reshade UI. As far as I know they don’t want their mod to go on steam or to be re-distributed. Googling “UI Bypass Mod” for WH2 should help you find it the way I did.

Steam Collection;
HERE

Reshade shaders used;

  • UI_Bypass

  • RTGlobalIllumination

  • DPX

  • FXAA

  • FilmGrain

  • AmientLight

  • HDR

  • CinematicDOF

  • BloomAndLensFlares

  • Clarity

  • Curves

  • LumaSharpen

Reshade Preset; HERE

RTGlobalIllumination is a shader made by Pascal Glicher and can be found on Patreon.com/mcflypg. It’s full potential isn’t really used well here, as it does a post-processing form of Ray Tracing, but a strategic camera like that in Total War doesn’t really make the correct use of it. However, I still used it because it has the best ambient occlusion I could find. There are free alternatives though.

UI_Bypass is a shader that works in conjuction with the UI Bypass Mod. The mod sets an alpha to the WH UI and then the shader detects that alpha and tells other shaders to ignore it. This prevents blurring/colour correcting the UI.

This reshade preset was tweaked for use with Vampire Coast. It’s “themed” for them so to speak.

Music used;

Music licensed via MusicVine and tracks from Assassin’s Creed Black Flag. Each episode will list the music used in detail. The Black Flag tracks will be phased out as the series progresses due to copyright claims. (I had received permission to use it but the permission became invalidated)